Hi Miguel,

Unfortunately the original author osgManipulator doesn't pop on the
mailing list too often so we are left trying to support it by reading
the source code and the example.  Last year I needn't to add some
functionality to osgManipulator and took the opportunity to refactor
it a bit to make it more flexible and simpler to use,  I'm still
doesn't under all the code though so still have to refer to the source
code to work out what is going on.

What I would recommend is moving to a 2.9.x dev release or svn/trunk
as these contain my updates to it.  The updates remove the need for
the Selection class completely, you can now just tell a dragger to
move a users created and specified transform node.  If you want
support on older versions of osgManipulator I'm afraid I'll have to
pass on this as I really only have a bit knowledge of the latest rev
of osgManipulator.

Robert.

On Thu, May 26, 2011 at 2:14 PM, Miguel Lokida <mlok...@yahoo.fr> wrote:
> Hi,
>
> I look at the osgManipulator example and since I have not found any 
> information about Dragger and Selection I have a question about this 
> technique.
>
> So, in the osgManipulator example, we can move, rotate... some geometries.
> But, What I would like to know is what is affected by theses manipulations.
>
> I mean, in the example (addDraggerToScene method), each geode has a selection 
> as parent. Then selection is added to a root group. To this root group, we 
> add a Dragger. Then we connect the Dragger and the selection (to receive 
> commands from Dragger and send them to the selection).
>
> The this root group is added as a Child to a Matrix Transform node.
>
> What I would like to know is which node (position, rotation...) is changed ?
> The transformNode (Matrix Transform) or the selection Node (which is a 
> MatrixTransform) ?
>
> Thank you.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=39764#39764
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
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> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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