I'm trying to find a way to convert a four sided polygon (non-rectangular) into a rectangle in 3D space. I would like this to be some type of matrix transform as I need to be able to go both ways. IE from the polygon to a rectangle and from a rectangle to the polygon.
I can do a similar operation in QT with the QTransform::quadToQuad. The problem with that approach is I end up with a 3x3 matrix whereas I need a 4x4 for the osg/opengl calls. I have not had much luck stuffing the 3x3 into a 4x4. Thanks ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40008#40008 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org