On 6/13/2011 7:51 AM, Elhanan Ilani wrote:
> Hi,
> I have a simple problem (I think...) but I just can't find an answer.
> The problem is this: Given an osg scene and a camera I want a list
> of all the nodes which are visible to the camera.
> Can I do it with a cull visitor?

  Perhaps you could do this by subclassing the default cullvisitor and 
collecting info as
it ran.

> Maybe I need a Polytope intersector?

  You could do a polytope frustum of the screen and get a list of all 
POTENTIALLY visible
(by bounding sphere) entities, just like CullVisitor does.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
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