On 7/1/2011 6:04 AM, Mohamed Alji wrote:
This is a newbie question ! Is there a way using OSG Math to compute the angle between two vectors of osg::Vec3.
No OSG math required. The dot product of two unit vectors is the cosine of their angle, so use acos() to get the angle from the dot product.
-- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org