Hi,

I also didn't have a lot of luck with external elevation layers, but didn't 
really need them so didn't look into it any further. I am pretty sure that if 
the elevation layers where saved seperately they would simply be an .ive or 
.osgb file with the HeightField layer in it.

Good luck with your investigations. It was quite a long road to get our terrain 
renderer to where it is now.

Cheers,

Brad

-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Torben 
Dannhauer
Sent: Thursday, 7 July 2011 2:50 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] [vpb] Questions regarding setname, optional layers and 
layer inheritance

Hi Brad,

thanks for the update.

Yesterday I successfully created a database with an optional imagery layer. The 
.dds files were created in the separate folder as desired. With the elevation I 
was not successful, but the question raised what file format would be used for 
the optional elevation layer? I don't think .dds is the appropriate one ;)

Anyway - it seems I was too naive regarding the integration of optional layers. 
I use FFP in my project and I'm still a beginner in shaders, so it will be a 
bumpy way for me to get optional layers working :)
I'll go in the next days through your advices how to display optional layers 
and try to get a basic idea what the main aspects are.

Cheers,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=41224#41224





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