Hi, I have noticed that different scene statistics are collected in threading models where Renderer::cull_draw is called rather than Renderer::cull. In particular the number of fast drawables and none of the primitive set statistics are collected in cull_draw mode. Is there any reason for this. I just spent a while wondering where all my fast path drawables had disappeared to!
Cheers, Roger ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41611#41611 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org