su gang wrote: > > I see there is only one text node in the scene. I guess maybe the cull > process ignored it. >
The thing is, the bounding box and the alignment mark of the text label are displayed. It seems to be related to the OpenGL context. If I comment out the line in GOSGView::GOSGView() Code: m_osgWindow = new GOSGGraphicsWindow(this); // m_viewer->getCamera()->setGraphicsContext(m_osgWindow); m_viewer->getCamera()->setCullingMode(osg::CullSettings::ENABLE_ALL_CULLING); the text appears, outside the window, in fullscreen mode. Any ideas, anyone? Thanks! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41998#41998 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org