su gang wrote:
> 
> I see there is only one text node in the scene. I guess maybe the cull 
> process ignored it.
> 


The thing is, the bounding box and the alignment mark of the text label are 
displayed. It seems to be related to the OpenGL context. If I comment out the 
line in GOSGView::GOSGView()


Code:
m_osgWindow = new GOSGGraphicsWindow(this);
// m_viewer->getCamera()->setGraphicsContext(m_osgWindow);
m_viewer->getCamera()->setCullingMode(osg::CullSettings::ENABLE_ALL_CULLING);




the text appears, outside the window, in fullscreen mode.
Any ideas, anyone?

Thanks!

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=41998#41998





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