Sergey. Thanks really A LOT for your fast and VERY EFFICIENT help. This problem drove me crazy for a while.
The setting texture->setDataVariance(osg::Object::DYNAMIC) did not help but the viewer->setThreadingModel(osgViewer::ViewerBase::SingleThreaded) worked very well. Thanks again for your help. Regards. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42301#42301 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org