Hi Michael,

I'm afraid I can't help on this, I can point you in the direction of
the existing OSG Qt examples, but have very little Qt expertise
myself.

Robert.

On Mon, Sep 5, 2011 at 8:03 PM, Michael W. Hall <hal...@att.net> wrote:
> Robert,
>
> Trying to use your example you mentioned to get a GUI going.  I am
> getting an error about:
>
>  /home/mwhall/Projects/osgMap/src/osgmap/MainWindow.cpp: In function
> ‘QWidget* addViewWidget(osg::Camera*, osg::Node*)’:
> /home/mwhall/Projects/osgMap/src/osgmap/MainWindow.cpp:48: error:
> ‘addView’ was not declared in this scope
>
> I am basically trying to get the example to run, but I am trying to
> restructure it a little.  Thought you could take a quick look.  Probably
> something easy that I am just missing.
>
> Thanks,
> Michael
>
> On Sun, 2011-08-14 at 11:07 +0100, Robert Osfield wrote:
>> HI Michael,
>>
>> OSG-3.0.x has an osgQt library that provides a class for adapting Qt
>> window to work with the osgViewer classes.  The osgviewerQt example
>> illustrates this in action.
>>
>> Robert.
>>
>> On Sat, Aug 13, 2011 at 10:25 PM, Michael W. Hall <hal...@att.net> wrote:
>> > Would someone mind sharing their code for creating a QT application?  I
>> > have spend numerous hours trying to create a QT window and have a window
>> > to render in.  I have looked at the example code and it looks very
>> > different from the QT books I have.
>> >
>> > I would like to be able to create the menus using the QT.  The progress
>> > I have made so far uses CMake to build which I like.  But after reading
>> > some of the forums on using QT, I believe that what I have so far will
>> > not render any osg data.  I really want to learn how to use OSG and I am
>> > getting frustrated just trying to create the window app.
>> >
>> > If someone could share there code or point me in the right direction I
>> > would appreciate it.
>> >
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>> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>> >
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