Hi All, for quite a while I thought that porting OSG to Nacl would open many interesting opportunities
just seen a native client port of rival Ogre3D http://ogre3d-nacl-demos.googlecode.com/svn/trunk/ogre/ogre.html it is how to move from VC to nacl ( cmake solution ) http://www.ogre3d.org/forums/viewtopic.php?f=4&t=66394 here is code https://docs.google.com/leaf?id=0BzHCK1hf14h2YjgyNjgwMTYtNDJlZS00ZGI1LTlkMjItNmI4MTcxM2ZhZWU0&hl=en_US as OSG supports OpenGL ES - it looks like it also could be ported to Nacl. while it would be better if I got a look at it by myself, but maybe someone will be interested in attempt to port. At least it is now possible for devs and soon will be available for any Chrome users ( since ver 15 ). Regards Sergey
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org