Hi All,

for quite a while I thought that porting OSG to Nacl would open many
interesting opportunities

just seen a native client port of rival Ogre3D

http://ogre3d-nacl-demos.googlecode.com/svn/trunk/ogre/ogre.html

it is how to move from VC to nacl ( cmake solution )

http://www.ogre3d.org/forums/viewtopic.php?f=4&t=66394

here is code

https://docs.google.com/leaf?id=0BzHCK1hf14h2YjgyNjgwMTYtNDJlZS00ZGI1LTlkMjItNmI4MTcxM2ZhZWU0&hl=en_US


as OSG supports OpenGL ES - it looks like it also could be ported to Nacl.

while it would be better if I got a look at it by myself, but maybe someone
will be interested in attempt to port.

At least it is now possible for devs and soon will be available for any
Chrome users ( since ver 15 ).


Regards
Sergey
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