Hi Ben,

My understanding of OSG loading is that once your model has been read in it 
gets transformed from the original data on disk into OSG's internal memory 
format. Once you have the osg::Node you should be able to write that back out 
to disk as an IVE. 

I've seen some nice speed improvements by saving obj's and flts to IVE. 

Good luck!
Eric

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http://forum.openscenegraph.org/viewtopic.php?p=42886#42886





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