Hallo Peter,

the skelet and animation are in a BVH-file. 
I want to get the skelet from there with the AddHelperBone struct.
I am not sure what informations are in the skeleton. 

Bevor I wrote the fileinput functions for the obj-file, I used the normal 
filereader with stl and obj. The problem was by creating the map. The index 
from my txt-file doesn't match with the vertices.

If I have time I look about the skelet.

Thank for your answer.

Cheers,
Benjamin

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