Hi Paul,

A good search term in Google that will give you a lot of useful info is: "3d rotation". You'll also have to give some thought as to which axis you are rotating around. Good luck. :)

Garth

On 17/12/11 22:52, Paul Griffiths wrote:
Hi,

Lets say i have a point:

float x = 20;
float y = 5;
float z = 3;


how do I rotate the point using point 0,0,0 as the pivot?

Say I wish to rotate it by 45deg?

It's for some math to set a clip plane's 3 points.


...

Thank you!

Cheers,
Paul

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44408#44408





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