Hi, I've noticed a problem when using the FBX plugin when I setup a scene in 3dsMax with an object that has both the skin and morpher modifiers applied:
If I export using the FBX exporter 2012.2 then in osgviewer only the skinning animation is played while the morphing is not. On the other hand, if I play the FBX file using QuickTime player then both animations are played. The problem exists regardless of the order of the applied modifiers. I'm attaching a sample FBX file that you can use to reproduce the problem. One last note: I'm using OSG 3.0.1. Cheers, Alessandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44432#44432 Attachments: http://forum.openscenegraph.org//files/skin_morph_2012_2_185.zip _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org