Hi Audrey,

I haven't tried exactly what you are doing but you could try :

   _viewer->requestRedraw();

This method is inherited from osgGA::GUIActionAdapter.

Robert.

On 26 February 2012 15:31, Andrey Ibe <xry...@gmail.com> wrote:
> Hello world!
>
> Until recently i had been using
>
> Code:
> _viewer->setRunFrameScheme(osgViewer::ViewerBase::CONTINUOUS);
>
> but then i switched to
> Code:
> _viewer->setRunFrameScheme(osgViewer::ViewerBase::ON_DEMAND);
>
> and now i have a minor problem with window refresh.
>
> This should be fairly simple to do, i think, i just can't find the proper 
> method to do so - how do i request a osg::View to refresh ? (or it's camera, 
> or whole composite viewer - i don't care) i've been searching the 
> documentation as well as this forum with no success.
>
> There is a GLUT method that i am familiar with - glutPostRedisplay() - is 
> there any OSG equivalent?
>
> I am running some lengthy ray tracing computation and when it finishes, i 
> need the window that the result is displayed in to refresh.
>
> Thank you in advance!
>
> Cheers,
> Andrey
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=45774#45774
>
>
>
>
>
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