Hi jcronje, The method applyAsRenderTarget() or mapAsRenderTarget() is automatically called when a GLMemoryTargetCallback is attached to a camera. Please see the osgRTTDemo-example. It is required in order to synchronize the memory spaces correctly. You need to be shure that a GL-Context is ready in order to call applyAsRenderTarget().
Does it already work by now? Best regards, Jens ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=45797#45797 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org