Hi,

with the recent addition of Multitouch support for OSG 3.1 on Windows
(thank you whoever committed this), I would like to ask what kind of
support for Multitouch the current camera manipulators have.

I think what could be very useful is an osgGA::TerrainManipulator
where you can grab two points on the terrain with your fingers and
then these points remain attached to your fingers, enabling pinch and
zoom and rotate. With just a single finger we could to a translation.
This would be equivalent to the multitouch support in terrain based
games like R.U.S.E., I think.

Anyway, I will soon test whatever is there with my cheap MEDION
monitor which has a two-point optical recognition built in.

Christian
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