Hi Seylox, Thank you very much for nice tutorial. I am new to OSG and Android development. I followed you tutorial and did successfully. But I got some problems while building. Here I listed my problems with solutions. It may useful for some one.
Error - 1) While bulding I got the error "error while loading shared libraries: libz.so: cannot open shared object file: No such file or directory" . I am using Ubuntu 64bit. The zlib library is loaded in the folder "/lib/x86_64-linux-gnu". I made a soft link to /user/lib. Then I got ELF error. Because it is 64bit. So I downloaded "32 Linux 3rd party" build from "alphapixel.com" and copied the "libz.so.1" to /usr/lib. With this I am able to create static library. Error - 2 While bulding in Eclipse i got error while loading shared libraries: libstdc++.so.6: cannot open shared object file: No such file or directory For this I installed libstdc++ 32 bit version. This as follows apt-get install lib32stdc++6 lib32gcc1 apt-get install lib32ncurses5 lib32gcc1 apt-get install libsdl1.2-dev lib32gcc1 apt-get install ia32-libs lib32gcc1 Error - 3 when running I got an error like "must override a super class method" in "osgViewer.java" Fro this I changed java complier version to 1.6 from 1.5 Note: Check the complier version in "Configure Project Specific Settings.." also. (Preferences) After these I am able to run application on my Android device. While bulding Why it is looking for 32 bit libs? After loaded the application I am not able to see any model on the screen. Can anyone please help me how to load the model on the screen. Thank you! Cheers, Koduri ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46896#46896 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org