Hi guys, I solved the issue NOT using a osg::Camera at all. It caused a series of other fatal issues (culling away some geometry, that was then missing in reflections).
anyone doing ray-tracing, do not use osg::Camera as a root of your scene for intersectionVisitor ! it will fail with secondary rays. take care, Andrey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47057#47057 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org