Am 09.05.12 09:31, schrieb Ulrich Hertlein: > When running this on OS X I'm seeing some odd behaviour as well: > - roughly every 7s there is a jump in the draw time (see attached screenshot) > - this happens even when *not* switching between the two groups (no update > callback > installed; both are visible at the same time)
I see dramatic performance degression, when rotating the cube to a specific angle, performcance goes down from 60fps to 3fps. (MacPro with an ATI Radeon HD 5770 1024 MB) Rotating the cube a bit more the performance goes back to normal. Maybe Mac OS X internal multithreaded-rendering is the culuprit here, (which is enabled by default i think). I've seen this jump every 7s too, but when running the app for a longer time, the jump goes away. cheers, Stephan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org