Hi,
> Another alternative to looking at the low level primitives is to use a > functor like the TriangleIndexFunctor or TriangleFunctor. Have a > search through the OSG code base to see places where this used. Exactly what I was searching for. Thanks a lot !!! Cheers, Bob ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48053#48053 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org