Hi,

> Another alternative to looking at the low level primitives is to use a
> functor like the TriangleIndexFunctor or TriangleFunctor. Have a
> search through the OSG code base to see places where this used. 


Exactly what I was searching for.

Thanks a lot !!!

Cheers,
Bob

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http://forum.openscenegraph.org/viewtopic.php?p=48053#48053





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