Anyone got a suggestion for this, or am I in the wrong forum for this question 
? (i.e. does OSG have a way to do the zoom to object animation as outlined 
below ? )

Cheers
Jason

On 13/06/2012, at 8:41 AM, Jason Anderssen wrote:

> Torben,
> 
> Thanks for reply, and it works perfectly.  However is there a way to make it 
> animate to the zoom points.
> 
> I have a Nodetracker-Manipulator set as my default manipulator, and I change 
> the node path as the user selects objects from the scene, it would be nice if 
> I could animate the zoom to the object?
> I know I could do it all manually, but I am assuming that OSG would probably 
> provide some easy mechanism maybe ?
> 
> Thanks in advance.
> 
> Cheers
> Jason
> On 06/06/2012, at 3:50 PM, Torben Dannhauer wrote:
> 
>> Hi,
>> 
>> yes this function is called node tracking. You can track a node and 
>> configure which degrees of freedom your camera should provide.
>> 
>> There is a default Nodetracker-Manipulator in OSG. You just have to set the 
>> Node you want to track.
>> 
>> 
>> 
>> Cheers,
>> Torben
>> 
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=48067#48067
>> 
>> 
>> 
>> 
>> 
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>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
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