Anyone got a suggestion for this, or am I in the wrong forum for this question ? (i.e. does OSG have a way to do the zoom to object animation as outlined below ? )
Cheers Jason On 13/06/2012, at 8:41 AM, Jason Anderssen wrote: > Torben, > > Thanks for reply, and it works perfectly. However is there a way to make it > animate to the zoom points. > > I have a Nodetracker-Manipulator set as my default manipulator, and I change > the node path as the user selects objects from the scene, it would be nice if > I could animate the zoom to the object? > I know I could do it all manually, but I am assuming that OSG would probably > provide some easy mechanism maybe ? > > Thanks in advance. > > Cheers > Jason > On 06/06/2012, at 3:50 PM, Torben Dannhauer wrote: > >> Hi, >> >> yes this function is called node tracking. You can track a node and >> configure which degrees of freedom your camera should provide. >> >> There is a default Nodetracker-Manipulator in OSG. You just have to set the >> Node you want to track. >> >> >> >> Cheers, >> Torben >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=48067#48067 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org