Hi Andrey,

On 2 August 2012 05:26, Andrey Zubarev <azb...@gmail.com> wrote:
> Hi, all!
>
> I have a problem with transparent objects. In the code (please, see attached 
> file) there is a red (opaque) sphere inside a yellow (transparent) capsule. 
> But when the capsule rotates, some kind of "distorsions" appear on it... Is 
> it possible to avoid these distorsions? How?

I have so many posts to get through I'll not dive into getting source
code to build, could you explain what you mean by distortion, a series
of screen shots would be a good way to explain this.

I would also recommend looking up on the issues of rendering
transparent objects with z buffer based systems like OpenGL/hardware.
This topic has been covered many times in the OSG community with lots
of explanations and suggestions.

Robert.
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