Hi there I've been using multisampled floating rt in osg for quite some time, and dont have any problems with them... does your card\drivers support multisampling on float rendertargets?
Cheers. 17.08.2012, 14:15, "Daniel Schmid" <daniel.sch...@swiss-simtec.ch>: > Hi Robert > > I wonder if this bug has been investigated further or even fixed. > Do you have any news concerning this? > > I face the exact same problem. No AA / multisampling on floating point render > targets... > > Cheers, > Daniel > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=49301#49301 > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org