My application uses Qt.  Currently I have it just reading a .ive file
when it starts.  This .ive was generated from the BMNG.  I would like to
keep using this for the app, and apply my maps to it.

I would like to have a menu option to allow users to import maps into
the application.  Importing the maps would be handled by a "Map Data
Manager".  This would also allow the user to see the coverage they have
imported by selecting that type and the Map Data Manager would highlight
the maptiles in a specified color.

That is my main goal for now.  I am doing this as a way to learn maps
and OSG and 3D programming.  I have always been interested in maps and
want to do this to create a program that maybe useful to people.

I have downloaded some SRTM data that is in DTED format.  I would like
to get this on my .ive earth on the fly.  If some people can point me in
the right direction on how I can utilize osgEarth to help that would be
great.  I am looking at the osgEarth Documentation as I type.  Looks
like more research.

Thanks,
Michael



On Tue, 2012-08-21 at u15:31 -0400, Glenn Waldron wrote:
> Michael,
> 
> 
> osgEarth is a C++ terrain rendering SDK. It is built on top of OSG. It
> renders 3D terrains from elevation, imagery, and vector data sources,
> and it provides a ton of other geospatial tools and functionality as
> well.
> 
> 
>   Main site: http://osgearth.org
>   Source code: http://github.com/gwaldron/osgearth
>   Forums: http://forum.osgearth.org/
>  
> Glenn Waldron / Pelican Mapping / @glennwaldron
> 
> 
> On Tue, Aug 21, 2012 at 3:13 PM, Michael Hall <hal...@att.net> wrote:
>         Yes, I have heard of it and have actually downloaded it.  I
>         don't think I have installed it on my new Laptop I am using.
>         I am not sure exactly its purpose.  I know it says something
>         about terrains.  Is it library like OSG?  I will have to look
>         at it this evening.  Any more info would be great.
>          
>         Thanks,
>         Michael
>         
>         
>         
>         ______________________________________________________________
>         From: Chris Hanson <xe...@alphapixel.com>
>         To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org>
>         Sent: Sat, August 18, 2012 7:25:56 PM
>         Subject: Re: [osg-users] Maps & DTED data
>         
>         On Fri, Aug 17, 2012 at 3:59 PM, Michael Hall <hal...@att.net>
>         wrote:
>                 I have a little alpplication I am doing to learn OSG.
>                 I have also read the OSG 3.0 for Beginners book.  It
>                 has been helpful in learning more about how OSG works.
>                 I have generated an earth.ive database from the BMNG
>                 east and west tifs.  I can display this database in my
>                 application.  I would like to now associate DTED data
>                 on that and then overlay maps.  What is the best way
>                 to do this? Would also like to display the lat/long of
>                 where the mouse is in the status bar of my
>                 application.  Any tips or suggestions are appreciated.
>                 
>                 
>                 
>           You're getting into the realm (multiple data layers) where
>         osgEarth significantly makes your life easier. Have you
>         considered using it?
>          
>         
>         
>         -- 
>         Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>         http://www.alphapixel.com/
>         Training • Consulting • Contracting
>         3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3
>         • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>         Digital Imaging • GIS • GPS • Telemetry • Cryptography •
>         Digital Audio • LIDAR • Kinect • Embedded • Mobile •
>         iPhone/iPad/iOS • Android
>         
>         
>         
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> 
> 
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