My application uses Qt. Currently I have it just reading a .ive file when it starts. This .ive was generated from the BMNG. I would like to keep using this for the app, and apply my maps to it.
I would like to have a menu option to allow users to import maps into the application. Importing the maps would be handled by a "Map Data Manager". This would also allow the user to see the coverage they have imported by selecting that type and the Map Data Manager would highlight the maptiles in a specified color. That is my main goal for now. I am doing this as a way to learn maps and OSG and 3D programming. I have always been interested in maps and want to do this to create a program that maybe useful to people. I have downloaded some SRTM data that is in DTED format. I would like to get this on my .ive earth on the fly. If some people can point me in the right direction on how I can utilize osgEarth to help that would be great. I am looking at the osgEarth Documentation as I type. Looks like more research. Thanks, Michael On Tue, 2012-08-21 at u15:31 -0400, Glenn Waldron wrote: > Michael, > > > osgEarth is a C++ terrain rendering SDK. It is built on top of OSG. It > renders 3D terrains from elevation, imagery, and vector data sources, > and it provides a ton of other geospatial tools and functionality as > well. > > > Main site: http://osgearth.org > Source code: http://github.com/gwaldron/osgearth > Forums: http://forum.osgearth.org/ > > Glenn Waldron / Pelican Mapping / @glennwaldron > > > On Tue, Aug 21, 2012 at 3:13 PM, Michael Hall <hal...@att.net> wrote: > Yes, I have heard of it and have actually downloaded it. I > don't think I have installed it on my new Laptop I am using. > I am not sure exactly its purpose. I know it says something > about terrains. Is it library like OSG? I will have to look > at it this evening. Any more info would be great. > > Thanks, > Michael > > > > ______________________________________________________________ > From: Chris Hanson <xe...@alphapixel.com> > To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> > Sent: Sat, August 18, 2012 7:25:56 PM > Subject: Re: [osg-users] Maps & DTED data > > On Fri, Aug 17, 2012 at 3:59 PM, Michael Hall <hal...@att.net> > wrote: > I have a little alpplication I am doing to learn OSG. > I have also read the OSG 3.0 for Beginners book. It > has been helpful in learning more about how OSG works. > I have generated an earth.ive database from the BMNG > east and west tifs. I can display this database in my > application. I would like to now associate DTED data > on that and then overlay maps. What is the best way > to do this? Would also like to display the lat/long of > where the mouse is in the status bar of my > application. Any tips or suggestions are appreciated. > > > > You're getting into the realm (multiple data layers) where > osgEarth significantly makes your life easier. Have you > considered using it? > > > > -- > Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com > http://www.alphapixel.com/ > Training • Consulting • Contracting > 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 > • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL > Digital Imaging • GIS • GPS • Telemetry • Cryptography • > Digital Audio • LIDAR • Kinect • Embedded • Mobile • > iPhone/iPad/iOS • Android > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org