Hi, Please disregard my first question about AntiSquish... I had a bug where a NodeCallback which mistakenly did not call traverse() was attached to a node above the Dragger. This meant the update traversal never reached the AntiSquish.
However, I am still open to suggestions about my second question... how to make the 1D dragger handles' length scale with the box length, but remain a constant width in screen coordinates ... Thank you! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50819#50819 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org