Hi all. Does anyone know about sample code for creating texture coordinates for a general triangle mesh?
OpenGL can do this when using TexGen, but if I would like to generate this myself given coordinates, indices (and normals), is there a library that someone knows about that does this? Most 3D modelling tools have all of these tools, such as spherical/cylindrical/shrinkwrapped etc... It would be nice to be able to do this in code when creating the Geometry in OSG. Cheers, Anders -- __________________________________________ Anders Backman, HPC2N 90187 UmeƄ University, Sweden and...@cs.umu.se http://www.hpc2n.umu.se Cell: +46-70-392 64 67
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