Hi.

I have one PAT node as child of another one.
I've implemented retrieval of its position in world coordinates this way:

node->getPosition() *
osg::computeLocalToWorld(node->getParentalNodePaths()[0])

This works fine.
I've tried the same for rotation:

node->getAttitude() *
osg::computeLocalToWorld(node->getParentalNodePaths()[0]);

But this doesn't even compile.
Can anybody tell me how to get node rotation in world coordinates?
Thanks.
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