I would REEEALLLY like a developer release with this fix, otherwise 3.1.4 is not available for anyone with VS2010 (and probably VS2012).
Any dates for such release? (3.1.5) /A On Fri, Feb 8, 2013 at 7:45 PM, Jan Ciger <jan.ci...@gmail.com> wrote: > > > On Wed, Feb 6, 2013 at 10:20 AM, Robert Osfield > <robert.osfi...@gmail.com>wrote: > >> Thanks Stephan for the fix and Paul for the testing. Fix now merged >> and checked into svn/trunk. >> > > > The same plugin doesn't compile for Android, it seems that the oscpack > library it is using has issues with Android endianness: > > In file included from > C:/R/Dependencies/OpenSceneGraph-ARM/source/src/osgPlugins/osc/osc/OscReceivedElements.cpp:34:0: > C:/R/Dependencies/OpenSceneGraph-ARM/source/src/osgPlugins/osc/osc/OscHostEndianness.h:77:10: > error: #error please edit OSCHostEndianness.h to configure endianness > > I suggest disabling the plugin for Android for the time being. > > Jan > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- __________________________________________ Anders Backman, HPC2N 90187 UmeƄ University, Sweden and...@cs.umu.se http://www.hpc2n.umu.se Cell: +46-70-392 64 67
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