In the method Procesor::init(), it added the following code:

Code:
    osg::PolygonMode* l_Polymode = new osg::PolygonMode( 
osg::PolygonMode::FRONT_AND_BACK, osg::PolygonMode::FILL );
    mStateSet->setAttributeAndModes(l_Polymode, osg::StateAttribute::ON | 
osg::StateAttribute::OVERRIDE);




This doesn't change anything when 'w' is pressed...

I don't know if this is a osgPPU issue?

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53223#53223





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to