In the method Procesor::init(), it added the following code:
Code: osg::PolygonMode* l_Polymode = new osg::PolygonMode( osg::PolygonMode::FRONT_AND_BACK, osg::PolygonMode::FILL ); mStateSet->setAttributeAndModes(l_Polymode, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE); This doesn't change anything when 'w' is pressed... I don't know if this is a osgPPU issue? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53223#53223 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org