Hi Max If by level you mean how deep the node is in the graph, there are nothing like this in OSG. Indeed, you have to traverse the graph with a custom osg::NodeVisitor. You could store information in osg::Object::setUserDataContainer(...). osg::Object is the base class of osg::Node.
HTH David 2013/3/27 Max Ashton <m...@half-a-pixel.co.uk> > Hi guys, > > Sorry for the beginner question but I can't seem to find the answer in the > documentation. > > How would one go about finding the level of a node in the tree, i'm > presuming that the node knows its level. Or is it something I would have to > work out by traversing the tree and then storing it myself?? > > Just trying to avoid rewriting something that may already be there > > Thank you! > > Kind Regards > Max > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=53339#53339 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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