Hi Shayne,
S2LR wrote: > A couple of questions so that I have a clear understanding... > > 1) Why would you want to have the lower LODs available for doing collision > tests? You always want the highest LOD for doing intersection tests with the > terrain. I am trying to compute two functions. First function will find height of the terrain for a given lat/lon value. Second function will find all the intersection points of a ray with the terrain. Therefore I need to know all lower LODs of the terrain. > 2) What are you using for doing the LOS check between the line and the > terrain? Are you using your code snippet that you posted earlier or are you > using osgSim? I am using osgSim. I am checking all the intersection points with the terrain between two points. So, I can not get all intersection points If osg does not read lower LODs of the terrain. I tried moving camera to the area of the these points in the view based sample and Osg could read all lower LODs in this area, I got all the intersection points of a ray. I hope you understand my problem and there is a solution for it in the Osg. Regards ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53745#53745 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org