Try Blender. There is exporter for Blender directly into OSG including
animations

Nick


On Wed, May 1, 2013 at 9:58 PM, Randall Hand <randall.h...@gmail.com> wrote:

> So, it seems Collada2.2 on Windows with Visual Studio 2012 is just a
> no-go.. Autodesk doesn't have an FBX that works with VS2012 yet, and the
> beta they have doesn't work with OSG.  what's the current way of getting
> animated models from a tool like Maya into OpenSceneGraph?
>
>
> --
> Randall Hand
> www.yeraze.com
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
trajce nikolov nick
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