Try Blender. There is exporter for Blender directly into OSG including animations
Nick On Wed, May 1, 2013 at 9:58 PM, Randall Hand <randall.h...@gmail.com> wrote: > So, it seems Collada2.2 on Windows with Visual Studio 2012 is just a > no-go.. Autodesk doesn't have an FBX that works with VS2012 yet, and the > beta they have doesn't work with OSG. what's the current way of getting > animated models from a tool like Maya into OpenSceneGraph? > > > -- > Randall Hand > www.yeraze.com > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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