Thanks Braden.
On Wed, May 8, 2013 at 3:26 AM, Braden Edmunds <edmu...@reaction-eng.com>wrote: > Hi Sujan, > > Hopefully these steps can will help you build in both release and debug > mode: > > 1. Download the osg source > 2. Run Cmake (setup all paths: 3rd_party libs, Qt directory, etc) > a. Make sure you select the Visual Studio 10 compiler > b. Click Generate > 3. Locate the solution file (.sln) cmake generated for you and open it > 4. Build in both debug and release mode inside of Visual Studio (this will > produce both osgQtd.dll and osgQt.dll and their corresponding .lib files. > > I hope that helps. > > Braden > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=53947#53947 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Thanks & Regards Sujan
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