Thanks Braden.

On Wed, May 8, 2013 at 3:26 AM, Braden Edmunds <edmu...@reaction-eng.com>wrote:

> Hi Sujan,
>
> Hopefully these steps can will help you build in both release and debug
> mode:
>
> 1. Download the osg source
> 2. Run Cmake (setup all paths: 3rd_party libs, Qt directory, etc)
>     a. Make sure you select the Visual Studio 10 compiler
>     b. Click Generate
> 3. Locate the solution file (.sln) cmake generated for you and open it
> 4. Build in both debug and release mode inside of Visual Studio (this will
> produce both osgQtd.dll and osgQt.dll and their corresponding .lib files.
>
> I hope that helps.
>
> Braden
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=53947#53947
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Thanks & Regards
Sujan
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to