Hi,

I have two different programs, the first one of which uses GL_PATCHES 
primitives and has program->setPatchParameter(GL_PATCH_VERTICES) set to 1. The 
second program does not specify a value as it does not use GL_PATCHES.
I see PatchParameter called at link time with a value of 1 for the first 
program, but then again with a value of 3 for the second one. Never set back to 
1 when the first program is used afterwards during draw, resulting in incorrect 
rendering.

Any idea?
Fred

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