Dear all, I am using VPB (Virtual Planet Builder) for creating a terrain database. My DEM is a 3601x3601 GeoTiff file. The texture file that I want to use is a high resolution 5000x5000 bitmap file. I do not want to reduce my texture size to 3601x3601. But when I input the DEM and Texture files to VPB, the resulting database is so that the DEM is only applied to a portion of the texture and the rest of the picture is flat.
What should I do? Am I forced to reduce my texture file size and ignore the loss of resolution? Is there any command line option to say VPB to stretch the DEM file so that it matches with the texture ? Thanks a lot in advance, Mahdi
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

