Hi Judson. On 10 June 2013 16:27, Judson Weissert <jud...@mfrac.com> wrote: > First pass, result status is FILE_NOT_HANDLED message is "Warning: Write to > "path" not supported." > Second pass, result status is ERROR_IN_WRITING_FILE message is "Warning: > Could not find plugin to write nodes to file "path." > The file is not written out in either case, because I was specifically > interested in testing the non-successful code paths. > > The reason for the difference is based on whether or not the plugin DLL has > been loaded or not.
Without having some exact code in front of me that reproduces this difference I can't speculate on the exactly cause or what if anything is appropriate to do about it. For now I'm going to put this asside as a low priority issue. > > It still seems like an attempt to load DLLs would be made for unregistered > file extensions (maybe?). Perhaps I did not see an ifdef or condition for > the static libary case. However, calling Registry::setLibraryFilePathList() > manually might work for my case. Explicitly loading plugins with a specific application defined path and and disabling the loading of new plugins thereafter might be another route. The could be done via a custom FindFileCallback that return std::string("") when you decide then nothing else should be loaded. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org