Hi, I solved in an unespected way. When I setup a the view camera I did the following:
camera = new osg::Camera; ... my camera settings Now I get the camera pointer from the osg::View camera = view->getCamera(); ... my camera settings So it seems that, in OSG 3.2.0, camera settings in the default constructor are not correct and are different from default camera settings on osg::View. Can you confirm? Thank you! Ale ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56012#56012 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org