Hello guys. What is the correct way to change materials during rendering? What callbacks should I use, update callback? Sometimes I get a crash and I assume it is becasue of changing the material.
Should I use special updateCallback on every geode/geometry I am changing, or it is enough to use the callback on a parent and change the state attributes also on children? Should the data variance be DYNAMIC on these nodes? Thank you! Cheers, Peter ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56015#56015 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org