hello Jan,

My friend,Glad to hear from you,and get the correct answer!


Thanks


zhuwan
> -----原始邮件-----
> 发件人: "Jan Ciger" <jan.ci...@gmail.com>
> 发送时间: 2013-9-13 0:42:32
> 收件人: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
> 抄送: 
> 主题: Re: [osg-users] Hi, Robert, Already find the reason of why OSG3.2 not 
> anti aliased in win7 x64 && GTX 760 4G DDR5 SLI
> 
> Hello,
> 
> Zhuwan, I believe that FXAA is a "quick-and-dirty" antialiasing method
> used by the Nvidia driver to provide something like antialiasing for
> less computational cost. See here:
> http://www.kotaku.com.au/2011/12/what-is-fxaa/
> 
> Quote: "FXAA stands for Fast Approximate Anti-Aliasing, and it’s an
> even more clever hack than MSAA, because it *ignores polygons and line
> edges*, and simply analyses the pixels on the screen" (emphasis mine)
> 
> Regards,
> 
> Jan
> 
> 
> On Thu, Sep 12, 2013 at 3:23 PM, webmaster <webmas...@3dvri.com> wrote:
> >    After many times testing and trying,finally find in GTX760 Nvidia's
> > driver just like other previouse hardware versions,in the hardware driver's
> > early version the FXAA option conflicted with normal anti alias settings,if
> > FXAA is on,and the normal anti alias is also set on,then in fact not anti
> > alias is doing,so only turn off fever FXAA,then all is OK,and in SLI MODE
> > the 64x anti alias is very very beautiful!
> > In other conditions will also caused the anti alias is not working,but we
> > have no time to deep explore the reasons!
> >
> >  zhuwan
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
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