hello Jan,
My friend,Glad to hear from you,and get the correct answer! Thanks zhuwan > -----原始邮件----- > 发件人: "Jan Ciger" <jan.ci...@gmail.com> > 发送时间: 2013-9-13 0:42:32 > 收件人: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org> > 抄送: > 主题: Re: [osg-users] Hi, Robert, Already find the reason of why OSG3.2 not > anti aliased in win7 x64 && GTX 760 4G DDR5 SLI > > Hello, > > Zhuwan, I believe that FXAA is a "quick-and-dirty" antialiasing method > used by the Nvidia driver to provide something like antialiasing for > less computational cost. See here: > http://www.kotaku.com.au/2011/12/what-is-fxaa/ > > Quote: "FXAA stands for Fast Approximate Anti-Aliasing, and it’s an > even more clever hack than MSAA, because it *ignores polygons and line > edges*, and simply analyses the pixels on the screen" (emphasis mine) > > Regards, > > Jan > > > On Thu, Sep 12, 2013 at 3:23 PM, webmaster <webmas...@3dvri.com> wrote: > > After many times testing and trying,finally find in GTX760 Nvidia's > > driver just like other previouse hardware versions,in the hardware driver's > > early version the FXAA option conflicted with normal anti alias settings,if > > FXAA is on,and the normal anti alias is also set on,then in fact not anti > > alias is doing,so only turn off fever FXAA,then all is OK,and in SLI MODE > > the 64x anti alias is very very beautiful! > > In other conditions will also caused the anti alias is not working,but we > > have no time to deep explore the reasons! > > > > zhuwan > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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