Hi, No, in this example I have no custom shaders....if I try to use my own custom shaders based on 3.0.1rc3 lspsm I receive a "Warning: detected OpenGL error 'invalid operation' at after RenderBin::draw(..)" and the screen comes obviously black. So, right now, I'll be happy if shadows re-work without others complications.
Sorry for low quality attach, but this one give you the idea. Thank you! Cheers, Dario ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57030#57030
<<attachment: shadow_301rc3.jpg>>
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