Hi Community,

I am working with OSG based application that has plug-in based
architecture. So I wrote plugins that has to deal with the scene, and these
are dlls with some interface. The only available data structure in the
interface is the scene root.

Is there a way to get a pointer to the Viewer from the scene? I was hoping
to find something like

osg::Camera* camera = ...
camera->getView()->getViewer() but there is nothing like this in the API.
Any hints?

Thanks a bunch

Nick

-- 
trajce nikolov nick
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