Hi Community, I am working with OSG based application that has plug-in based architecture. So I wrote plugins that has to deal with the scene, and these are dlls with some interface. The only available data structure in the interface is the scene root.
Is there a way to get a pointer to the Viewer from the scene? I was hoping to find something like osg::Camera* camera = ... camera->getView()->getViewer() but there is nothing like this in the API. Any hints? Thanks a bunch Nick -- trajce nikolov nick
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