I'm trying to get OSG trunk built for GL3. Currently the DDS plugin is
failing to compile due to the undefined symbols GL_RG_SNORM and
GL_RED_SNORM. These symbols are used at ReaderWriterDDS.cpp lines 878 and
908.

Can I get some guidance from the author of this code as to the best way to
handle these switch cases when OSG is built for GL3? The easy way would be
to conditionally compile them, in which case they would default to display
a warning message.

Please advise, thanks.

-- 
Paul Martz
Skew Matrix Software LLC
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