Dear List members!
Warning: This is a „help a noob” kind of question.
Sorry for sending my request or rather question, directly in mail. I'll
try to keep it short.
After spending an enormous amount of time looking for a tutorial or some
good guide, I stumbled upon this message from the very same mailing
list. Though, it's years old.
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2007-December/004923.html
The code works perfectly. And I could modify it to make sphere out of
that. But I fear the result would be really taxing, even on modern
hardware. I read Stackoverflow questions and various articles I found,
and some of those said that I could just use a „mathematical shape” to
do this. I have lost my browsing history since then, so I cannot link
the exact page right now. It was a geometrical shape that would "become"
a sphere with the right "resolution". (You get the point, catch my
drift. Like how you make a cylinder.)
But. Which one should I go with?
More importantly: Is there a pre-existing code that I could use my base
and that I could build upon?
Or any foundation would be much appreciated. The more shapes I could
learn the better.
(So far I got basic things like cubes, rectangles, circle [from the
message], pyramid, cylinder.)
Best regards,
LSSND
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