So I went through my models and some of them I could get away with using BIND_PER_PRIMITIVE_SET because there was one triangle per primitiveset, but that's not the case for all.
So here's the next question: Is there already a function available in osg (fixDeprecatedData?) that can input a geometry and output the same effective geometry but with all primitivesets chopped up so that there is only one primitive per primitiveset in the output geometry? I think this is the function that I need to proceed. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57885#57885 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org