Thanks. One more question... What I am trying to do is render an entity in my scene from 3 (Front, Top, Side) views, at a constant range/distance. Is a slave camera the best approach. I have some confusion regarding using slave cameras vs. multiple views.
CD robertosfield wrote: > Hi Conan, > On 21 January 2014 22:47, Conan < ()> wrote: > > > Can a slave camera be used/configured as RTT camera? > > > > > Yes, this is common way to implement things like distortion correction - see > src/osgViewer/View.cpp's implementation of spherical distortion correction. > All you need to make sure is that RenderOrder is set to make sure the RTT > slave Camera is drawn before the other Camera's that use the result. > > > Robert. > > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57956#57956 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org