Hi, I am interested in osgWidget::windowmanager on iOS as well.
I create my windowmanager like this. osgWidget::WindowManager wm = new osgWidget::WindowManager( viewer, width, height, MASK_2D, osgWidget::WindowManager::WM_PICK_DEBUG ); camera = wm->createParentOrthoCamera(); root->addChild(camera); Then I add my Boxes and such.. It works fine for me on Windows and Mac, but I see nothing on iOS or Android. Any help would be great. ;) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57801#57801 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org