Hi, I'm trying to create new animations with QuatSphericalLinearSampler to concatenate the animations that I'm lauching. The general idea is to have smooth transitions between two animations.
I create the animation like this: Code: osgAnimation::Animation* anim = new osgAnimation::Animation; typedef std::map<std::string, osg::Matrix>::iterator it_type; for(it_type it = desiredMatrixs.begin(); it != desiredMatrixs.end(); it++) { std::string boneName = it->first; osgAnimation::QuatKeyframeContainer* keys0 = new osgAnimation::QuatKeyframeContainer; keys0->push_back(osgAnimation::QuatKeyframe(0.0, osg::Quat())); keys0->push_back( osgAnimation::QuatKeyframe(ANIM_TRANSITION_TIME, it->second.getRotate())); osgAnimation::QuatSphericalLinearSampler* sampler = new osgAnimation::QuatSphericalLinearSampler; sampler->setKeyframeContainer(keys0); osgAnimation::QuatSphericalLinearChannel* channel = new osgAnimation::QuatSphericalLinearChannel(sampler); channel->setName("rotate"); channel->setTargetName(boneName); anim->addChannel(channel); } std::stringstream ss; ss << "transAnim" << debug; anim->setName(ss.str()); anim->setPlayMode(osgAnimation::Animation::ONCE); m_osgAnimationManager->regAnimation(anim); m_osgAnimationManager->playAnimation(anim, speed, priority, initTime); So I precalculate the next animation start bones local matrix and I insert these into the second key of QuatKeyframeContainer. I supouse that I'm doing something wrong because these animation not finish in the same orientation that they shoul. Other problem is that when I play these animations I loss the pose of the last animation and these starts from the pose in which the model is loaded. Basically I get a fucking transition animations... Someone to help me in the right way? Thank you! Cheers, Aitor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58448#58448 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org