I am trying to get my osg project running on Ubuntu 12.04. I originally had it working with OSG 2.8.3, but I am trying to upgrade to OSG 3.0.1.2. I installed the following packages using Synaptics.
libopenscenegraph-dev libopenscenegraph80 openscenegraph openscenegraph-doc openscenegraph-examples libopenthreads-dev libopenthreads14 I can run the osg examples fine. My application attempts to create a standalone window using the following code. Code: void OsgSimulationWindow::InitStandalone(Simulator *lpSim, OsgSimulator *lpVsSim) { m_osgViewer = new osgViewer::Viewer; m_osgManip = new OsgCameraManipulator(lpSim, m_osgViewer.get()); m_osgViewer->setCameraManipulator(m_osgManip.get()); osgGA::GUIEventHandler *lpHandler = new OsgDraggerHandler(lpSim, m_osgViewer.get()); m_osgViewer->addEventHandler(lpHandler); // Create the window and run the threads. m_osgViewer->setUpViewInWindow(m_ptPosition.x, m_ptPosition.y, m_ptSize.x, m_ptSize.y); CStdColor *vColor = lpSim->BackgroundColor(); m_osgViewer->getCamera()->setClearColor(osg::Vec4(vColor->r(), vColor->g(), vColor->b(), vColor->a())); m_osgViewer->setSceneData(lpVsSim->OSGRoot()); int inheritanceMask = (osgUtil::SceneView::VariablesMask::ALL_VARIABLES & ~osgUtil::SceneView::VariablesMask::CULL_MASK); // set mask for upper camera m_osgViewer->getCamera()->setInheritanceMask(inheritanceMask); m_osgViewer->getCamera()->setCullMask(0x1); m_osgViewer->realize(); } This worked in 2.8.3. However, when I run it with the 3.1 I get a window that shows up in the task bar with a big question mark and it does not actually display anything. I set the osg logging level to DEBUG_INFO, but I am not seeing any errors are warnings in it. I then tried create a full screen window by commenting out the setupViewInWindow method call, and this worked. The scene rendered correctly in full screen mode. So my osg is working, it is just something with starting in a stand-alone screen that is the problem. I then started looking through the examples and I found the osgkeyboardmouse example that opens a screen like I want. I was able to run the example that is installed in the deb package. However, when I downloaded the example .cpp and compiled it myself it produces the same result as my simulation. A window with a ? that does not display. Here are the commands I am using to compile the example. Code: g++ -MMD "/home/david/AnimatLabSDK/Test/osgkeyboardmouse/osgkeyboardmouse.cpp" -g -O0 -DDEBUG -DMONODEVELOP -I"/home/david/AnimatLabSDK/Test/osgkeyboardmouse/.prec/Debug" -c -o "/home/david/AnimatLabSDK/Test/osgkeyboardmouse/bin/Debug/osgkeyboardmouse.o" Generating binary "osgkeyboardmouse" from object files g++ -o "/home/david/AnimatLabSDK/Test/osgkeyboardmouse/bin/Debug/osgkeyboardmouse" "/home/david/AnimatLabSDK/Test/osgkeyboardmouse/bin/Debug/osgkeyboardmouse.o" -l"osg" -l"osgDB" -l"osgFX" -l"osgGA" -l"osgManipulator" -l"osgParticle" -l"osgShadow" -l"osgSim" -l"osgTerrain" -l"osgText" -l"osgUtil" -l"osgViewer" -l"osgVolume" -l"osgWidget" I am kind of stumped. It seems like the example should be working, but it is not. I was hoping someone might have some suggestions on what I could be doing wrong? Thanks, David ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58754#58754 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org