Hi Jamie,

On 2 April 2014 17:01, Jaime <xatp...@hotmail.com> wrote:
> I want to use matrix uniforms with GLSL shaders.
>
> I want to use MVM (modelview matrix) , MVP (modelviewprojection matrix) and 
> NormalMatrix.
>
> How can I update it?

To update a uniform you simply do:

  myuniform->set(value);

You can do this from your main loop, a node update callback or an
update callback attached to the uniform.

Robert.
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